http://www.msnbc.msn.com/id/27162401/
Army developing ‘synthetic telepathy’ Similar technology marketed as a way to control video games by thought
By Eric Bland 10/13/08 Read
This Thought: The U.S. Army is developing a technology known as
synthetic telepathy that would allow someone to create email or voice
mail and send it by thought alone. The concept is based on reading
electrical activity in the brain using an electroencephalograph, or EEG.
Vocal cords were overrated anyway. A new Army grant aims to create
email or voice mail and send it by thought alone. No need to type an
e-mail, dial a phone or even speak a word.
Known as synthetic telepathy, the technology is based on reading electrical activity in the brain using an electroencephalograph, or EEG. Similar technology is being marketed as a way to control video games by thought.
"I think that this will eventually become just
another way of communicating," said Mike D'Zmura, from the University
of California, Irvine and the lead scientist on the project.
"It will take a lot of research, and a lot of
time, but there are also a lot of commercial applications, not just
military applications," he said.
The idea of communicating by thought alone is
not a new one. In the 1960s, a researcher strapped an EEG to his head
and, with some training, could stop and start his brain's alpha waves
to compose Morse code messages.
The Army grant to researchers at University of
California, Irvine, Carnegie Mellon University and the University of
Maryland has two objectives. The first is to compose a message using,
as D'Zmura puts it, "that little voice in your head."
The second part is to send that message to a
particular individual or object (like a radio), also just with the
power of thought. Once the message reaches the recipient, it could be
read as text or as a voice mail.
While the money may come from the Army and its
first use could be for covert operations, D'Zmura thinks that
thought-based communication will find more use in the civilian realm.
"The eventual application I see is for
students sitting in the back of the lecture hall not paying attention
because they are texting," said D'Zmura. "Instead, students could be
back there, just thinking to each other."
EEG-based gaming devices are large and fairly
conspicuous, but D'Zmura thinks that eventually they could be
incorporated into a baseball hat or a hood.
Another use for such a system is for patients
with Lou Gehrig's disease, or ALS. As the disease progresses, patients
have fully functional brains but slowly lose control over their
muscles. Synthetic telepathy could be a way for these patients to
communicate.
One of the first areas for thought-based communication is in the gaming world, said Paul Sajda of Columbia University.
Commercial EEG headsets already exist
that allow wearers to manipulate virtual objects by thought alone,
noted Sajda, but thinking "move rock" is easier than, say, "Have
everyone meet at Starbucks at 5:30."
One difficulty in composing specific messages
is fundamental — EEGs are not very specific. They can only locate a
signal to within about one to two centimeters. That's a large distance
in the brain. In the brain's auditory cortex, for example, two
centimeters is the difference between low notes and high notes, D'Zmura
said.
Placing electrodes between the skull and the
brain would offer more precise readings, but it is expensive and
requires invasive surgery.
To work around this problem, the scientists
need to gain a much better understanding of what words and phrases
light up what brain sections. To create a detailed map of the brain
scientists will also use functional magnetic resonance imaging (fMRI) and magnetoencephalography (MEG).
Each technology has its own strengths and
weaknesses. EEGs detect brain activity only on the outer bulges of the
brain's folds. MEGs read brain activity on the inner folds but are too
large to put on your head. FMRIs detect brain activity more accurately
than either but are heavy and expensive.
Of all three technologies EEG is the one currently cheap enough, light enough and fast enough for a mass market device.
The map generated by all three technologies
will help the computer guess which word of phrase a person means when a
part of the brain is lights up on the EEG. The idea is similar to how
dictation software like Dragon Naturally Speaking uses context to help determine which word you said.
Mapping the brain's response to most of the
English language is a large task, and D'Zmura says that it will be
15-20 years before thought-based communication is reality. Sajda, who
is on sabbatical in Japan to research using EEGs to scan images
rapidly, sounded skeptical but excited.
"There are technical hurdles that need to be
ovecome first, but then again, 20 years ago people would have thought
that the two of us talking to each other half a world away over Skype
(and Internet-based phone service) was crazy," said Sajda.
To those who might be nervous about
thought-based communication turning into a sci-fi comedy of errors,
D'Zmura says not to worry. Mind-message composition would take specific
conscious thoughts and training to develop them. The device would also
have a on/off switch.
"When I was a kid I occasionally said things
that were inappropriate, and I learned not to do that," said D'Zmura.
"I think that people would learn to think in a way the computer
couldn't interpret. Or they can just switch it off." |